Trias

A Brief History of the Kingdom of Trias

Before the coming of Trias was the Empire of Atzerriko. Considered small by modern tandards, the Empire of Atzerriko dominated what is now Inmontagna and several of the surrounding regions. A harsh, cruel empire, the people of Atzerriko were dominated by the Enlightened Masters called the Buruzagi (although usually just called “Buru”). The Burugazi subjugated their subjects, kept slaves, and dedicated themselves to perfection by communing with alien outsiders of all stripes — demons, devils, nightmares, and other heresies. No path to enlightenment was too twisted nor too dangerous for the Buru monks.

The rise and fall of the Atzerriko lead eventually to The War and The Winnowing and as a result, no written records of their existence are thought to have survived The Purge to the modern era. What histories do exist are transcriptions of oral histories, and they paint a bleak picture. Occasionally, some adventuring party or other will find an old ruin of Atzerriko origin; these uniformly contain unspeakable blasphemies.

The Revelation of Trias

The Kingdom of Trias is rather unimaginatively named for its first king — King Trias — and the city that bears his name. According to the histories, Trias was a wild man, a barbarian and outlander who emerged from the wilds and sought to bring order to an untamed land. His life as a child or adolescent is completely unknown; he emerged from the forest already a man, and according to some of the tales, already with a following of pioneers ready to settle with him.

Trias claimed to be in communion with the gods, and it was a divine message from the deities that led him to this land. A divine revelation led him and his followers to make camp on a hilltop, the eventual site of their settlement. According to the tales, the gods told him that he was destined to build “a holy empire, the gods’ seat on earth.” All he did, he did with his eventual destiny in mind.

His mighty deeds include the region of monsters (no doubt setting the stage for the ceaseless conflict that would eventually explode into the Goblinoid Wars), beat back the fell legions of Atzerriko, and felled enough trees to build a walled village on the site of the original camp — Trias.

Initially a small village in the midst of a vast wilderness, Trias’ growing legend and exceedingly charismatic reputation brought many travelers to the village, which swiftly grew to a burgeoning town.

As the town grew, Trias himself apparently created the Imperniator System that continues to dominate the government today, creating a council of devout clerics to help him guide his
fledgling theocracy. Trias not only crowned himself King, but assumed the mantle of Thearch — the gods’ representative in worldly affairs. Triasian rulers use these titles to this very day.

After many successful battles and the successful beginning of a potent city-state, the aged king stepped down from his throne. Celibate, he left no heir, instead ceding control to his most trusted Imperniator, Imperniator Themis. For future transitions of power, the Thearch was to be elected by unanimous vote of the College of Imperniators as a legislative body.

As for Trias himself, his fate is left uncertain. The most common tale says he wandered back into the woods, disappearing as mysteriously as he arrived. A slightly less common tale, although popular with those who venerate Trias, is that he disappeared in a flash of light, ascending into the realm of the gods. In both tales, he is recorded as saying he would return
someday, in the hour of Trias’ greatest need. He has not officially been seen since, but tale-tellers like to swap stories of Trias sightings, and some claim that many great historical anecdotes are actually attributable to Trias.

The Cult of Trias is not an organized form of worship, but the official government of Trias has never done anything to quell the belief that Trias achieved some manner of apotheosis.

The Reign of the Thearchs The Reign of the Thearchs Thearchs With the disappearance of Trias and the assumption of the title of Queen (and Thearch) by Imperniator Themis, the kingdom entered into its early phase. The great town of Trias turned into a city under the watchful gaze of Queen Themis and her successors: King Cleto, Queen Adina, King Euristos, King Iskandar, and King Xystos. According to the tales, King Euristos created the role of “Prefect,” to oversee smaller portions of the lands of Trias, and as an intermediary between the Imperniators and the Priests. King Iskandar was particularly active against the Atzerriko, leading his armies against their summoned undead and demonic armies.

Unfortunately, the good King Xystos may have done for Trias is overshadowed by his work on the Itsaso Compact. Despite his best intentions, the “treaty” nearly destroyed the fledgling kingdom and led it to years of an isolationist regime that greatly damaged relations
throughout the Three Crowns region for centuries to come.

The Itsaso Compact The Itsaso Compact

King Xystos and his Imperniators were contacted by emissaries from the Isles of the Broken Wyrm — a similarly religious group known as the Children of Olhydra — in the hopes of forging a relationship between the two lands. Needing allies against the northerly Atzerriko, and appreciating the benefit of a sea-based ally, King Xystos agreed to negotiations with Sister Dalit Dubhghlas. Within months, the Itsaso Compact was signed, trade lines were opened, and Sister Dalit was officially welcomed as an honorary advisor to King Xystos.

Unfortunately, Xystos and his advisors were completely unaware that “Sister Dalit” had no official backing of her government. Dalit Dubhghlas and her cultists were devotees of the Archomentals — the Princes of Elemental Evil — of which Olhydra is the Princess of Evil Water Creatures. A violent, mad sea-witch, Dalit fled the Isles when her activities were uncovered. Forced into hiding away from the sea she loved, she found allies in the Buru monks of Atzerriko. Since the Buru monks had little luck battling the growing power, they devised a plan to subvert the machinery of Trias.

It worked. Within a few years, Sister Dalit went from foreign stranger to trusted advisor to consort of the Thearch, to queen in her own right. Within a few years, the couple birthed a son — Murchadh — and when he came of age, the elderly Dalit managed to convince the College of Imperniators to vote him into office as King.

Thus ended the Reign of the Thearchs.

The Reign of the The Antarch

The installation of King Murchadh made Trias a puppet regime under Atzerriko control. Many among the Imperniators realized some of the strange commands coming from their foreign monarch, and a few began to suspect Atzerriko influence. A few loyalists claimed that Trias made the office with full knowledge of all that was to come, and so supported the office of Thearch despite the person to hold it. Others, no doubt, found support of the new king more lucrative than attempting to fight.

Those few Imperniators and their allies quit the College of Imperniators, instead relocating to Fornax in what is now Louomo. There, they installed a new College of Imperniators and nominated a new Thearch — King Carpus — while proclaiming Trias under King Murchadh and the Dubhghlas dynasty to be under the reign of the Antarch.

Unsurprisingly, King Murchadh proclaimed himself the true Thearch, and King Carpus the Antarch. The division between the totalitarian, Atzerriko-controlled Trias and “the true Trias” of Fornax continued for many years, until the destruction of Fornax brought things to a head.

The Fall of Fornax a and the Battle of Bururupe

The Atzerriko finally attained complete control under The Forgotten King, believed to be of mixed Atzerriko and Dubhghlas dynasty descent. Having completely subverted Trias, the Triasian military dispatched a force to penetrate deep into Fornaxian territory and destroy the city. The Triasian force succeeded, displacing several refugees and sending them south, among them the young Queen Victoria. While Triasian fortunes grew, the Thearch-in-exile was forced to relocate the capital to Rossosol, in modern Netto.

While in exile, Thearch Victoria made the acquaintance of an intelligent but unorthodox warlord by the name of Katayun of the Black Virtues. Katayun had managed to hold her position against Atzerriko, Trias, and the orcs through superior battle strategy, and Victoria recognized an opportunity when she saw it. Victoria and Katayun’s military forces made a series of surgical guerrilla strikes against the Atzerriko/Triasian coalition for a number of months, culminating in the defeat of King Sophronius at the Battle of Bururupe, located in modern Ilgiro.

The Reclamation of Trias, Malnur The Betrayer, and the Slow Path to the Modern Age

With the Battle of Barurupe and the humiliating defeat of the “superior” forces led forth by the Antarch, the reclamation of Trias was a mere formality. The Forgotten King, fearing execution for crimes against the Thearchy, fled north while the remaining loyalists of the Dubhghlas dynasty were put to the sword.

Although the exact details what The Forgotten King did and how he did it were lost in The Purge, it is known that he fled north across modern day Atren, then into what today are Orcish lands, and finally into the Valley of Knives. While here, he cast aside his humanity and arose Malnur the Betrayer and instigated the seven year war now known as The War and The Winnowing.

Following their victories in The War and The Winnowing, Victoria and Katayun set about the arduous task or reuniting a corrupt and disparate empire. They also also took on the difficult task of dismantling the remnants of the Atzerriko Empire. Once the Atzerriko were pressed into the mountain passes, they were nearly impossible to extricate, but the work was done — most of the cultic centers were destroyed, and the Atzerriko were quiet. In isolation, they became the modern Itoa — peaceful monks, purged of the darkness that long plagued their lands.

Trias grew in the intervening centuries, although the kingdom’s contact with outsiders was limited due to their initial contact with the Isles of the Broken Wyrm. (And at the time, they thought the Children of Olhydra were representative of the Isles — and probably the outside world — as a whole.) Despite their isolationist tendencies, Trias did manage to assimilate disparate peoples well, although those assimilated still had to submit to the rule of the Thearch as the gods’ representative on earth. (The fact that they were allowed to keep their own traditions helped the transition, however.)

As the kingdom grew to encompass more lands, it became obvious that an actual governing body was needed. As such, the Thearch delegated authority to the provincial Imperniators. In turn, the Imperniators delegated authority to the eparchial Prefects. It is the role of parish Priest to both tend to the flock and carry out the edicts of the Prefects. Note, however, that unlike their neighbors, Triasians do not inherit their positions — these positions are granted to members of the clergy via election by their peers. (Of course, nepotism and favor-currying is rampant, so some of these positions are unofficially hereditary.)

There were growing pains, of course. The Triasians came into conflict with their neighbors on occasion, and some of the assimilated territories did not fully integrate. (Some dwarven and elven tribes are one such artifact of expansion.) Some Thearchs were weak, and ambitious Imperniators seized power. Civil wars were fought, unties dissolved and combined, and the whole sordid mess of history continued as it usually does.

Most people, when they talk about history, discuss either the Annals of Trias, or they talk about the Three Crowns and the Goblinoid Wars.

Trias

The Shattered Throne and the Thrice Crowned Queen JBartlett